Post by The Dark Lord on Jun 27, 2008 15:10:39 GMT -9
This page is for those who have already made a character, or who have permission to make an advanced class character from scratch. Now, just to set it all straight, the first sets are for the Light Side, then, as you scroll down, there will be a large red Dark Side right above the Dark Side Classes. But if you keep going, you will fight the Grey Classes, which are for either side, or those who aren't on a side, such as Mercs and Bounty Hunters. Though, even if your character starts out as a Bounty Hunter or Mercenary, you'll have to earn the class, as they will simply start as the normal classes, no exceptions.
LIGHT SIDE
Jedi Watchman - The Jedi Watchman was once thought to be lost, but a very long time ago, an Exile was the first to bring them back, since then, the Watchman, who are the most balanced of the advanced forms, are the most widespread across the galaxy. This form can be obtained by any of the three starter classes of Jedi.
Jedi Weapon Master - The Weapon Master is unsurpassed in skills with a Lightsaber, and are normally chosen for fierce Jedi and Republic missions. But the blade is not all they are accustomed to, as they use the Force to manipulate most any weapon to use to its full potential. The Weapon Master is normally chosen by the Guardian, but can be obtained by any of the three Jedi Classes.
Jedi Master - The Master is the most respected, and some of the most powerful Jedi in the Galaxy, though most of the existing Masters are part of the Jedi Councils around the Galaxy, and don't leave their havens much, there are some Masters who have chosen to stay out of politics. The Master, choosing the Force for their main weapon, can do almost anything with its help. As with that, the Force spills off of them, and can influence their allies and bring them closer to the light. Preferred mostly by Consulars, they can be obtained by most anyone who tries.
Jedi Master Pilot - Some Jedi choose the skies as their home, and those that do choose the Jedi Master Pilot as their advanced class. Using the Force to focus themselves while in the cockpit, they become nearly unbeatable while flying. This class can only be obtained by Guardians and Sentinels.
Jedi General - The Jedi General commands their troops on the battlefield, and earn their respect fast. Their battle tactics and use of weapons on the front lines are invaluable. The General prefers to travel with others, as they believe others brings one strength. This class can only be obtained by a Consular or Guardian.
Jedi Hunter - The Jedi Hunter, who uses their power to clean the galaxy of evil, can sense the Dark Side of the Force on the other side of the Galaxy, and pursue it without end. Though they preferably travel alone, a Hunter can normally be seen with others, mostly bounty hunters. This class can only be obtained by the Sentinel.
Jedi Droid Master - The Droid Master prefers artificial intelligence over people, and are masters of technology. The Droid master can build a droid out of rusty parts, and make star ship engines of out plastic. A Droid Master is the only Jedi class that is allowed to access the Jedi Mainframe, besides the Masters. This class can only be obtained by a Consular.
DARK SIDE
Sith Assassin - The Sith Assassin is probably one of the most feared forms of Sith in the galaxy. Using stealth and excessive force, they can take out a squad of Republic soldiers before they even knew they were being attacked. The Assassin is a master with weapons of close range combat, and rarely uses blasters. This class can be obtained by any of the three starter classes.
Sith Marauder - The Marauder uses brute force to completely obliterate their foes. This type of Sith can send thousands of soldiers running for the hills, though, most wont ever make it. These Sith can become consumed by rage, and go into a berserker state, clearing battlefields alone. This form, though dangerous to the unprepared, can be obtained by most of those who try.
Sith Lord - The Lord, able to complete turn ones allies against them, has nearly unlimited control of the force, and use it to cause Chaos. This is the hardest class to achieve, but can be obtained by anyone in the three classes. currently, there are only three Sith Lord, Carmine, Serena and Vize, who have divided their forces to see who will be first to obtain the galaxy.
Sith Expert - The Sith expert is highly respect by foot soldiers, as they know many types of healing, and can boost ones moral in battle. Though, this is not all they can do. A Sith Expert can manipulate technology, and cause mass hysteria among their foes. This power is also used to build ships and countless droids for their allies. This class can only be obtained by the Consular and the Sentinel.
Sith Commander - A Sith Commander can control a small squad, or thousands of soldiers. They are masters of tactics on the battlefield and are highly revered in what they do. When they enter a battle, they are one with their unit, and have low to no casualties. This class is only obtained by the Guardian.
Sith Beast Master - A Beast Master controls the minds of beasts with the Force. With the Force, a Beast Master can change the most docile beast into a killing machine. Even with that, they use the Force to enhance the strength and will of any beast they control. A Beast Master is only obtained by two classes, the Sentinel and Consular.
Sith Master Pilot - The Master Pilot of the Sith is the first line of defense in a space battle, and regular troopers line up to sacrifice their life for them. The Master Pilot can change the tide of battle, as they can use a wide expanse of the Force to use both Battle Meditation and any other Force power to cause mass chaos in the endless limits of space. Only Guardians and Sentinels can obtain this ferocious class of Sith.
NON JEDI
Bounty Hunter - Bounty Hunters range from all shapes and sizes, some are evil, some are good, and some are in it for the money. But wither way, a Bounty Hunter is the best at what they do, and no matter what, they all follow a simple code of honor, and that is basically that they do not attack others of the guild. Bounty Hunters are also some of the most well traveled people in the galaxy. Only Scouts and Soldiers can become this Advanced Class.
Mercenary - Mercenaries, being just a slight different from Bounty Hunters, hire themselves off for money, and normally don't regard themselves as Light or Dark, and instead do anything if the pay is good. Most Mercenaries will hook up with companions, in the hope of finding better work in the galaxy, but some manage to get along by themselves. All three classes can advance to Mercenary.
Republic Officer - Being the Light Side of the Officer Class, a Republic Officer is well respected on both sides of a battlefield. Being well trained in all forms of combat and vehicles, a Republic Officer can hold his own even in the harsh climates of Felucia. Only Soldiers can advance to Officer Class.
Sith Officer - The Sith Officer is the Darker half of the Officer class. Sith Officers are more feared than respected, as they use gruesome tactics, and destructive weapons against both enemies and allies. A Sith Officer wont hesitate to kill an ally if they break rank, or disobey and order, and the only thing that scares them are Dark Jedi. Only Soldiers can become this Advanced Class.
Republic Spec Ops - The Special Operations, or Spec Ops unit of the Republic is one the most the dangerous units in the galaxy. Being efficient with all forms of combat they are almost never matched in a fair fight, and if they go down, they normally take about a dozen or two with them. The Spec Ops usually prefers stealth over brute force though, and prefers long range weapons like snipers other than vibroblades. Only Scoundrels and Scouts can Advance to this class.
Sith Heavy Trooper - The Sith Heavy Trooper is more at home with larger weapons, as they feel more protected when they know they can vaporize everything in sight. A Heavy Trooper also has the most advanced armour in the Sith lines. Also, a Sith Heavy Trooper isn't part of normal soldier ranks, and travels outside of his commanding officers unit. Only Soldiers and Scoundrels have the skills to Advance to this class.
Assassin - An assassin is very similar to a Mercenary, the only difference is that an Assassin may join someones crew, only to slit their throat later. And the cost to hire one is extremely costly. Plus, Assassins go by a code of honor, and it all depends on the side they join. If they are Light, and assassinate for the Republic, they try to leave it as clean as possible, and only kill the intended target. But if on the Dark Side, they do whatever they want, and some leave a mess so big, it looks like a murdering hurricane came through, and leave about the same mess. Only Scoundrels and Scouts can advance to this class.
Smuggler - A smuggler is the most elusive type of person in the galaxy, and the most sought after by the Republic. Choosing not to be on either side, the Smuggler runs money and Spice, and whatever else is called for to earn his keep. Smugglers have some of the most advanced ships in the galaxy. The Smugglers origin come from the Scoundrel.
Spacer - A spacer ranges from many thing, and several categories, but mostly, a Spacer is most at home is the vast expanses of space. Some Spacers choose to be fighter Pilots, while other choose to explore, and some take thir adventures through the galaxy, discovering friends and enemies alike! This is the most versitile Advanced Class, and can be obtained by anyone.
DROIDS
Assault Droid - The Assault droid is just a name for a War Droid that has had a mass upgrade. This upgrade makes the droid smarter, so it can use a wider variety of weapons and armour. It also has an inbuilt targetting system so that the droids hit rate is increased by 50%
Astrotech Droid - The Astrotech droid is a more advance version of the Expert Droid, and has numerous new upgrades so it can access more computer systems and defend itself better. An Astrotech Droid is also fitted with several upgrades that makes it battle compatable.